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DMII Fall 2015 graduate Max Honig working at KTBS as motion graphics supervisor!

Max Honig, a DMII graduate, is making waves using the skills he learned in the Animation, Visual Effects, and Interactive Content Program.  Shortly after he graduated in 2015, KTBS 3 News hired Max as an Animation and Graphic Design Specialist to work on motion graphics.
Max says that his education at DMII opened the door to a professional career and prepared him for the challenges ahead.Max-updated
“It broke the barrier between me (someone who doubts their abilities constantly) and the hugely scary world of design and animation,” says Max. “It made that world accessible to me.”
Max, who develops the graphics and animations for newscasts, community projects, yearly events, and web, says that his work on a commercial for a Natchitoches based Pharmaceutical company was daunting at first, but the experience was invaluable.
“The freedom I was given to design and animate the script was scary. I was responsible for bringing someone’s idea to life… oi! It all worked out though, everybody thought it was great and I learned a ton,” says Max.
He went on to say that every project he’s worked on has taught him something that has ultimately made him a better artist and that he would recommend DMII to others.
“It’s a great way to get an enormous amount of information and skill into your brain and hands in a short amount of time.”

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DMII graduates land on the Moon

Digital Media Institute at InterTech alumni complete internships at Emmy Award winning Moonbot Studios

Two Digital Media Institute at InterTech (DMII) graduates recently completed internships at Moonbot Studios in Shreveport, and more are planned between the institute and the animation, gaming and storytelling studio for the future.
Anna Buller and Aaron Culpepper both graduated from DMII’s one-year, accelerated Animation, Visual Effects and Interactive Content program, in which they learned to create advanced digital media content, earning skills such as 3D modeling, texturing, animation, motion capture, film technology, digital compositing and editing.
Buller’s time with Moonbot was spent applying her certification in a real-world setting, receiving mentorship in the areas of 3D modeling and lighting from the studio’s technical directors while creating a new project for her portfolio.  “For my project, my goal was to create a scene reminiscent of the work produced at Moonbot: something that annabuller-1024x575would recall childhood elation,” Buller said. “My inspiration came from a photograph of my father, when he was two, sitting on an antique rocking horse, wearing only a cowboy hat and diaper.”  Buller plans to continue freelancing and growing her skills. She hopes to ultimately find full-time employment in the industry.
 
Culpepper’s area of passion and expertise is in rigging, the process of adding a skeletal-like structure to characters, a map that allows animators to make the characters’ movements and actions truer to life.
Aaron_C_MBS_SRDuring Culpepper’s internship at Moonbot he was assigned a character to be rigged, a feature that would be built into his own portfolio.  “The people at Moonbot showed me some tricks along the way. There are a million different ways to achieve the right result. It’s highly technical and it was great to have them there to answer my questions,” Culpepper said.  Once Culpepper completes his portfolio work, he’ll begin to apply in the local job market.  “I was able to learn a lot about this industry at DMII, giving me perspective in different areas. Even if you go into a niche like rigging, you know a little bit about what other people in the industry do. My interest in animation brought me to DMII,” Culpepper said. “I’ve never been a fan of the traditional liberal arts school system. This approach was more focused.”
 
 
Digital Media Institute at InterTech launched two years ago as a self-contained program licensed by the Louisiana Board of Regents offering a highly specialized, accelerated course in digital media such as animation, motion capture and film technology. This year DMII started the game development program, offering cutting edge training and development experience.
DMII graduates could go on to work for AAA game studios, regionally or independent game developers and interactive studios.
“We expect to see great things out of Anna and Aaron, and their time at Moonbot Studios will be invaluable in their future careers. Equipping students like them to be able to excel and innovate in creative, collaborative environments is what we do at DMII,” said John Miralles, DMII Executive Director. “We’re also equipping the next generation of entrepreneurs in this industry.”